E.R.A.
Max Payne inspired TPS

After bonding with a mysterious power you’ve been taken to a secret test facility and prodded by scientists. Use the newfound power to escape, at any cost.

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PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 4 Game Artists

  • 2 Animators

  • 6 Game Programmers

  • 4 Sound Designers

  • 2 Technical Artists

Production time:

  • 15 weeks half-speed = Around 320 hours.

Engine:

  • In-house engine "the dog engine"

My Contribution:

  • Level Design

  • Level Propping / Level Art

  • Lighting all scenes

  • Voice acting

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.