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E.R.A.
Max Payne inspired TPS
After bonding with a mysterious power you’ve been taken to a secret test facility and prodded by scientists. Use the newfound power to escape, at any cost.

PROJECT OVERVIEW
The team:
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3 Level Designers
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4 Game Artists
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2 Animators
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6 Game Programmers
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4 Sound Designers
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2 Technical Artists
Production time:
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15 weeks half-speed = Around 320 hours.
Engine:
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In-house engine "the dog engine"
My Contribution:
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Level Design
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Level Propping / Level Art
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Lighting all scenes
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Voice acting
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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